


The new characters kicked off today with Judy and Nick figures from Zootopia. The March release of a Marvel playset leaves Disney, Pixar and Star Wars for the remaining three playsets, though Vignocchi declined to talk about them. Vignocchi likened the game to Capcom Dreamcast classic Power Stone, and said it would include destructible environments, a light story and level transitions. The Marvel Battlegrounds playset, which hits March 15, brings with it four-player rumbles using any of the previously released or yet-to-be-released Marvel characters. The first playset is the one we already know about. Those properties, he said, are Disney, Marvel, Pixar and Star Wars. Each of the playsets will represent new content from our core properties." "This year we will release four new playsets, each introducing unique gameplay for the platform. "Disney Infinity will support all of the major events and theatrical releases at Walt Disney in 2016," Vignocchi told Polygon. The 15-minute video laid out plans for four new playsets, each delivering unique gameplay to Disney Infinity 3.0 and a number of new characters.
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The biggest evidence that Disney is still behind its series of open-world exploration and creation games is the flow of content the company announced during today's video event. "Jimmy's appointment as chairman is significant because it shows our company’s commitment to the merging of physical and digital content together." Disney Infinity meets Power Stone "He's been a big supporter of Disney Infinity over the years," Vignocchi said of Pitaro. James Pitaro, the new co-chairman of Disney's consumer products division, is also the president of Disney Interactive. Recent promotions within the company do seem like they could work well for Disney Infinity. If you look at all of the creative content coming out this year, you can see they are still proud and still 100 percent behind us."

"The company has been completely behind Disney Infinity. Disney's earnings report "did not have an influence on whether to put out this year. "We are number one in this category," he said. When I asked Vignocchi if the two were connected, he said they weren't, and maintained that Disney is still deeply invested in its Disney Infinity games. The decrease from Disney Infinity was due to higher inventory reserves and lower unit sales volume." "At Games," according to the financial report, "growth was due to higher licensing revenue from the success of Star Wars: Battlefront, partially offset by lower Disney Infinity results.
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That said, news today that Disney won't be investing in another major update to Disney Infinity this year does come on the heels of the company's earnings report earlier this month that showed the game isn't selling as well as expected. "We've always positioned Disney Infinity as a family gaming platform and brought some of the best developers to work on it, and we feel like we have achieved a level of quality with 3.0 that is indicative of the Disney brand." "For people on the fence about buying into the game, we're giving them a chance to take another look. "For all existing fans, this is great news to them," said John Vignocchi, vice president of production at Disney Interactive. Instead, Disney is riding on the framework of Disney Infinity 3.0, using it to support at least four more playsets and a stream of new figures. The bad news is that it means there won't be any major overhaul to the game's core systems, hub world or Toy Box mode. The good news is that it means there's no need this year to buy a new starter disc, which typically sold for $65 with a hub and new figures, or spend $30 for the game alone.
